One more article in my list of articles about tree view expanding.
This time I will use story board from code behind.
XAML:
<Window x:Class="TreeViewAutoExpand.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:viewModel="clr-namespace:TreeViewAutoExpand.ViewModel"
xmlns:model="clr-namespace:TreeViewAutoExpand.Model"
Title="MainWindow" Height="350" Width="525">
<Grid>
<Grid.Resources>
<viewModel:TreeViewAutoExpandViewModel x:Key="TreeViewAutoExpandViewModel" />
</Grid.Resources>
<TreeView x:Name="MyTreeView" DataContext="{StaticResource TreeViewAutoExpandViewModel}" ItemsSource="{Binding TreeViewAutoExpandItems}" Loaded="MyTreeView_Loaded">
<TreeView.ItemTemplate>
<HierarchicalDataTemplate ItemsSource="{Binding Children}" DataType="{x:Type model:TreeViewAutoExpandModel}">
<TreeViewItem x:Name="myTreeViewItem" Header="{Binding Name}"/>
</HierarchicalDataTemplate>
</TreeView.ItemTemplate>
</TreeView>
</Grid>
</Window>
Code:
using System.Windows;
namespace TreeViewAutoExpand
{
using System;
using System.Windows.Controls;
using System.Windows.Media.Animation;
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
private void MyTreeView_Loaded(object sender, RoutedEventArgs e)
{
BooleanAnimationUsingKeyFrames bukf = new BooleanAnimationUsingKeyFrames();
Storyboard.SetTargetProperty(bukf, new PropertyPath(TreeViewItem.IsExpandedProperty));
Storyboard.SetTarget(bukf, MyTreeView);
foreach (object item in MyTreeView.Items)
{
TreeViewItem currentContainer = (TreeViewItem)MyTreeView.ItemContainerGenerator.ContainerFromItem(item);
if (currentContainer != null)
{
Storyboard.SetTarget(bukf, currentContainer);
}
}
bukf.KeyFrames.Add(new DiscreteBooleanKeyFrame(false, KeyTime.FromTimeSpan(TimeSpan.FromSeconds(0.0))));
bukf.KeyFrames.Add(new DiscreteBooleanKeyFrame(true, KeyTime.FromTimeSpan(TimeSpan.FromSeconds(2.0))));
Storyboard myStoryboard = new Storyboard();
myStoryboard.Children.Add(bukf);
myStoryboard.Begin();
}
}
}
Point of interest:
foreach (object item in MyTreeView.Items)
{
TreeViewItem currentContainer = (TreeViewItem)MyTreeView.ItemContainerGenerator.ContainerFromItem(item);
if (currentContainer != null)
{
Storyboard.SetTarget(bukf, currentContainer);
}
}
This code I needed since I didn't know how to access tree view items from code behind.
Example download from here.